01
Unreal Engine Development
Real-time applications, configurators and simulations — from first prototype to the shipped build.
UE5 · C++ · Blueprints
Senior Unreal Developer · Stuttgart
I’m Tillman. I build real-time experiences in Unreal Engine — AI avatars that talk back, interactive installations and VR/AR apps — and lead the tech behind them.
01 — What I’ve done
Game over — no match.
02 — What I can do
From the first feasibility check to the build on site: I combine hands-on Unreal development with the technical lead role — and roots in motion design.
01
Real-time applications, configurators and simulations — from first prototype to the shipped build.
UE5 · C++ · Blueprints
02
Characters that listen, think and answer: speech in, language model, voice and facial animation out.
STT · LLM · TTS · Real-time animation
03
Exhibits and trade-fair experiences with touch, sensors and custom hardware that survive long days on the floor.
Exhibitions · Trade fairs · Hardware
04
Immersive apps for sales, training and trade fairs — industrial products made tangible.
Unreal · Unity · VR · AR
05
Feasibility checks, architecture, team lead and client communication for interdisciplinary projects.
Concept · Architecture · Team lead
06
Roots in moving images: animation, 3D rendering and explainer films when a project needs to move.
2D / 3D Animation · Rendering
Say hi to me!
mail@elpixolero.de →